﻿using System;
using System.Collections.Generic;
using System.Text;

namespace MazeRaider
{
    class SharedMemory
    {
        public void Put(String key, Object value)
        {
        }

        public Object Get(String key)
        {
            return null;
        }

        public void RequestSharedLock(String key)
        {
        }

        public void RequestExclusiveLock(String key)
        {
        }

        public void ReleaseSharedLock(String key)
        {
        }

        public void ReleaseExclusiveLock(String key)
        {
        }
    }
}
